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Mechanisms for constructing isocurves and corresponding surfaces to provide inter-surface continuity

机译:构造等曲线和相应曲面以提供面间连续性的机制

摘要

A mechanism is disclosed for reconstructing trimmed surfaces whose underlying spline surfaces intersect in model space, so that the reconstructed version of each original trimmed surface is geometrically close to the original trimmed surface, and so that the boundary of each respective reconstructed version includes a model space trim curve that approximates the geometric intersection of the underlying spline surfaces. Thus, the reconstructed versions will meet in a continuous fashion along the model space curve. The mechanism may operate on already trimmed surfaces such as may be available in a boundary representation object model, or, on spline surfaces that are to be trimmed, e.g., as part of a Boolean operation in a computer-aided design system. The ability to create objects with surface-surface intersections that are free of gaps liberates a whole host of downstream industries to perform their respective applications without the burdensome labor of gap repair, and thus, multiplies the efficacy of those industries.
机译:公开了一种用于重建修剪的表面的机制,该修剪的表面的下层样条表面在模型空间中相交,从而每个原始修剪的表面的重建版本在几何上接近原始修剪的表面,并且每个重建版本的边界都包括模型空间。修剪曲线,它近似于下层样条曲面的几何相交。因此,重建的版本将沿着模型空间曲线以连续的方式相遇。该机构可以在已经修剪过的表面上操作,例如可以在边界表示对象模型中使用,或者在要修剪的样条表面上操作,例如,作为计算机辅助设计系统中布尔运算的一部分。创建具有无间隙的表面-表面相交的对象的能力可解放整个下游产业,以执行各自的应用程序而无需进行繁琐的间隙修复工作,从而使这些产业的功效成倍增加。

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