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Augmenting virtual reality video games with friend avatars

机译:使用好友头像增强虚拟现实视频游戏

摘要

Methods and systems are provided for augmenting a video game with an avatar of a real world person. A method provides for executing a video game being played by a user via a head mounted display (HMD). The method includes operations for identifying a generic spectator within the video game and determining virtual coordinates associated with the generic spectator. The method also provides receiving data associated with an avatar of a real world person that is usable to display the avatar within the video game in three-dimensional (3D) form. The method provides removing the generic spectator from view within the video game and inserting the avatar into the video game at the virtual coordinates associated with the generic spectator. The method further provides rendering a virtual reality (VR) presentation of the video game for the user having a view of the avatar and sending the VR presentation to an HMD of the user for display.
机译:提供了用于利用现实世界中的人的化身来增强视频游戏的方法和系统。一种方法用于执行用户经由头戴式显示器(HMD)播放的视频游戏。该方法包括用于识别视频游戏内的普通观众并确定与该普通观众相关联的虚拟坐标的操作。该方法还提供接收与可用于以三维(3D)形式显示视频游戏内的化身的现实世界人物的化身相关的数据。该方法提供了从视频游戏内的视图中移除通用观众并将化身在与通用观众相关联的虚拟坐标处插入到视频游戏中的方式。该方法还提供为具有化身的视图的用户呈现视频游戏的虚拟现实(VR)呈现,并将VR呈现发送给用户的HMD以进行显示。

著录项

  • 公开/公告号US10668382B2

    专利类型

  • 公开/公告日2020-06-02

    原文格式PDF

  • 申请/专利权人 SONY INTERACTIVE ENTERTAINMENT AMERICA LLC;

    申请/专利号US201815905796

  • 发明设计人 MOHAMMED KHAN;MATT DEVICO;SHAWN HE;

    申请日2018-02-26

  • 分类号A63F13/655;A63F13/5255;A63F13/25;A63F13/803;A63F13/86;A63F13/795;A63F13/355;A63F13/212;A63F13/211;A63F13/213;A63F13/26;A63F13/352;A63F13/812;

  • 国家 US

  • 入库时间 2022-08-21 11:28:59

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