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Interface-based modeling and design of three dimensional spaces using two dimensional representations

机译:使用二维表示的基于接口的三维空间建模和设计

摘要

Interface-based modeling and design of three dimensional spaces using two dimensional representations are provided herein. An example method includes converting a three dimensional space into a two dimensional space using a map projection schema, where the two dimensional space is bounded by ergonomic limits of a human, and the two dimensional space is provided as an ergonomic user interface, receiving an anchor position within the ergonomic user interface that defines a placement of an asset relative to the three dimensional space when the two dimensional space is re-converted back to a three dimensional space, and re-converting the two dimensional space back into the three dimensional space for display along with the asset, within an optical display system.
机译:本文提供了使用二维表示的基于接口的三维空间建模和设计。示例方法包括使用地图投影方案将三维空间转换为二维空间,其中二维空间以人类的人体工程学极限为界,并且二维空间作为人体工学用户界面提供,接收锚点人体工学用户界面中的位置,用于在二维空间重新转换回三维空间并将二维空间重新转换回三维空间时定义相对于三维空间的资产放置在光学显示系统中与资产一起显示。

著录项

  • 公开/公告号US10795434B2

    专利类型

  • 公开/公告日2020-10-06

    原文格式PDF

  • 申请/专利权人 RPX CORPORATION;

    申请/专利号US201916596648

  • 发明设计人 STERLING CRISPIN;

    申请日2019-10-08

  • 分类号G06F3/01;G06T19;G06T15/10;H04N13/279;G06T3;G06F3/0481;

  • 国家 US

  • 入库时间 2022-08-21 11:28:11

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