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Persisting state of a streaming application

机译:流应用程序的持久状态

摘要

Methods, systems, and apparatus, including computer programs encoded on a computer storage medium, for persisting state of a streaming application are disclosed. In one aspect, a method includes the actions of receiving data indicating interaction with third-party content that is displayed with first-party content at a client device. The interaction with the third-party content initiates an application request for a streaming version of an application (“streaming application”). The actions further include generating a representation of the streaming application in response to the interaction with the third-party content at the client device. The actions further include receiving data indicating a user interaction with the representation of the streaming application at the client device. The actions further include generating and storing data indicating a first state of the streaming application at a first time based on the user interaction with the representation of the streaming application.
机译:公开了用于持久化流应用程序的状态的方法,系统和装置,包括在计算机存储介质上编码的计算机程序。在一个方面,一种方法包括以下动作:在客户端设备处接收指示与第三方内容交互的数据,该第三方内容与第一方内容一起显示。与第三方内容的交互会启动对应用程序流版本(“流应用程序”)的应用程序请求。动作还包括响应于与客户端设备处的第三方内容的交互来生成流应用的表示。动作还包括在客户端设备处接收指示用户与流应用的表示的用户交互的数据。动作还包括基于用户与流传输应用的表示的交互来生成并存储指示在第一时间流传输应用的第一状态的数据。

著录项

  • 公开/公告号US10728292B1

    专利类型

  • 公开/公告日2020-07-28

    原文格式PDF

  • 申请/专利权人 GOOGLE LLC;

    申请/专利号US201916406280

  • 发明设计人 TUNA TOKSOZ;THOMAS GRAHAM PRICE;

    申请日2019-05-08

  • 分类号G06F15/16;H04L29/06;H04L29/08;

  • 国家 US

  • 入库时间 2022-08-21 11:28:07

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