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Method and system for time gaming with skill wagering opportunities

机译:具有技能下注机会的时间游戏的方法和系统

摘要

A gaming system and method which includes determining a skill level of a player, determining, based on the determined skill level of the player, a return-to-player percentage to employ for a play of a game, wherein a first return-to-player percentage is determined when the skill level is a first skill level and a second, different return-to-player percentage is determined when the skill level is a second, different skill level, causing a display of the play of the game for the player in accordance with the determined return-to-player percentage, the play of the game associated with receipt of at least one skill-based input, and responsive to a score increase event that occurs in association with the play of the game, modifying a score of the player and causing a display of the modified score, wherein the score of the player is separate from a credit balance of the player.
机译:一种游戏系统和方法,包括:确定玩家的技能水平;基于所确定的玩家的技能水平,确定用于玩游戏的返还玩家百分比,其中,第一返还百分比为当技能水平是第一技能水平时确定玩家百分比,并且当技能水平是第二不同技能水平时确定第二玩家返回百分比,从而为玩家显示游戏的进行根据确定的返还玩家百分比,与至少一个基于技能的输入的接收相关联的游戏的玩法,并响应与该游戏的玩法相关的得分增加事件,修改得分并显示修改后的分数,其中该玩家的分数与该玩家的信用余额是分开的。

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