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System and method for interactive units within virtual reality environments

机译:虚拟现实环境中的交互式单元的系统和方法

摘要

Systems and methods according to present principles provide a virtual environment, particularly but not exclusively for virtual and augmented reality, with the ability to offer compelling interactive advertisements that users can choose (or not) to interact with, without being forced to watch the same. In so doing, the systems and methods provide for addressable units, termed “vessels”, which are interactive and which provide the viewer with the ability to control their experience via an active selection, e.g., of advertisements. Such interactivity is provided along with the ability to enjoy a “main” item of content, in some implementations. In addition, the interactivity may be provided as part of an entertainment “hub” in which VR experiences may be launched and/or in which main content may be displayed. Thus, the system provides a new, addressable unit, such as for advertisements, for virtual content-viewing environments, hubs for the same, or other virtual environments.
机译:根据本发明原理的系统和方法提供了一种虚拟环境,特别是但不是专门针对虚拟现实和增强现实,提供了引人注目的交互式广告的功能,用户可以选择(或不选择)与之交互,而不必强迫观看。这样,系统和方法提供了称为“容器”的可寻址单元,该单元是交互式的,并向观看者提供了通过主动选择例如广告来控制其体验的能力。在一些实施方式中,提供了这种交互性以及享受“主要”内容项的能力。另外,可以将交互性作为娱乐“中心”的一部分来提供,其中可以启动VR体验和/或可以显示主要内容。因此,系统提供了新的可寻址单元,例如用于广告,用于虚拟内容观看环境,用于同一内容的集线器或其他虚拟环境。

著录项

  • 公开/公告号US10769679B2

    专利类型

  • 公开/公告日2020-09-08

    原文格式PDF

  • 申请/专利权人 CRACKLE INC.;

    申请/专利号US201715415077

  • 申请日2017-01-25

  • 分类号G06Q30;G06Q30/02;G06F3/01;G02B27/01;H04N21/81;H04N21/472;H04N21/4223;

  • 国家 US

  • 入库时间 2022-08-21 11:27:47

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