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Social Network Data Analysis to Generate Incentives for Online Gaming

机译:社交网络数据分析为在线游戏产生激励

摘要

Systems and methods for processing recommendations of online games to friends of social network are described. A method for processing recommendations includes identifying a gaming session of a user on an online game provider network, accessing a use profile of the user for the online games of the online game provider network, and accessing a social graph of the user to identify friends of the user and respective friend profiles from the social network. The method further includes producing a recommendation of an online game. The recommendation includes an identification of a target friend of the user and is being provided by examination of the use profile of the user and friend profiles in the social graph. The method includes providing the recommendation to the user. The recommendation also includes an offer incentive to the user to share the recommendation with the target friend.
机译:描述了用于处理向社交网络的朋友的在线游戏推荐的系统和方法。一种用于处理推荐的方法,包括:识别在线游戏提供商网络上的用户的游戏会话;访问该用户对在线游戏提供商网络的在线游戏的使用概况;以及访问该用户的社交图谱,以识别以下用户的朋友:用户和社交网络中的相应朋友个人资料。该方法还包括产生在线游戏​​的推荐。该推荐包括对用户的目标朋友的标识,并且通过检查用户的使用概况和社交图中的朋友概况来提供。该方法包括向用户提供推荐。推荐还包括对用户的推荐激励,以与目标朋友分享推荐。

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