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Creating User Experiences with Behavioral Information and Machine Learning

机译:通过行为信息和机器学习创建用户体验

摘要

Automatic user experience generation is described. A user experience system receives input specifying at least one machine learning model to use in generating a user experience for at least one specified user profile. Available machine learning models are identified and displayed for selection by the system based on profile information associated with the user profile(s). An output is generated by applying at least a subset of the profile information as input to the selected machine learning model, and supplies the generated output to at least one different machine learning model, to generate a target outcome for the selected user profile(s). Additionally, the system automatically detects acceptable data input types and formats for a model and translates data as necessary before input to the model(s). Model outputs are then used by an experience generation module to identify digital content corresponding to the outputs and generate user experiences including the digital content.
机译:描述了自动的用户体验生成。用户体验系统接收指定至少一个机器学习模型的输入,以用于为至少一个指定的用户配置文件生成用户体验。基于与用户个人资料关联的个人资料信息,识别并显示可用的机器学习模型,以供系统选择。通过将配置文件信息的至少一个子集用作所选机器学习模型的输入来生成输出,并将生成的输出提供给至少一个不同的机器学习模型,以生成所选用户配置文件的目标结果。另外,系统会自动检测模型的可接受数据输入类型和格式,并在输入模型之前根据需要转换数据。然后,经验生成模块使用模型输出来标识与输出相对应的数字内容,并生成包括数字内容的用户体验。

著录项

  • 公开/公告号US2020160229A1

    专利类型

  • 公开/公告日2020-05-21

    原文格式PDF

  • 申请/专利权人 ADOBE INC.;

    申请/专利号US201816192164

  • 发明设计人 EDMUND FRANCIS ANTHONY ATCHESON;

    申请日2018-11-15

  • 分类号G06N99;G06N5/02;

  • 国家 US

  • 入库时间 2022-08-21 11:23:00

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