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METHOD, SYSTEM AND APPARATUS OF RECORDING AND PLAYING BACK AN EXPERIENCE IN A VIRTUAL WORLDS SYSTEM

机译:虚拟世界系统中记录和回放体验的方法,系统和装置

摘要

A recorded experience in a virtual worlds system may be played back by one or more servers instantiating a new instance of a scene using one or more processors of the one or more servers and playing back the recorded experience in the new instance by modeling objects of a recorded initial scene state of the recorded experience in the new instance and updating the recorded initial scene state based on subsequent recorded changes over a time period, a recorded experience file includes the recorded initial scene state and the subsequent recorded changes and is stored in one or more memories of the one or more servers. One or more client devices are in communication with the one or more servers to participate in the new instance.
机译:虚拟世界系统中记录的体验可以由一台或多台服务器使用一个或多个服务器中的一个或多个处理器实例化场景的新实例来回放,并通过对对象的建模来回放新实例中的记录的体验。在新实例中记录的体验的记录的初始场景状态,并基于一段时间内后续记录的更改来更新记录的初始场景状态,记录的体验文件包括记录的初始场景状态和后续记录的变化,并存储在一个或一台或多台服务器的更多内存。一台或多台客户端设备与一台或多台服务器通信以参与新实例。

著录项

  • 公开/公告号US2019344175A1

    专利类型

  • 公开/公告日2019-11-14

    原文格式PDF

  • 申请/专利权人 UTHERVERSE DIGITAL INC.;

    申请/专利号US201916525440

  • 发明设计人 BRIAN SHUSTER;AARON BURCH;

    申请日2019-07-29

  • 分类号A63F13/497;A63F13/355;A63F13/60;

  • 国家 US

  • 入库时间 2022-08-21 11:22:57

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