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METHODS AND SYSTEMS OF EMBODIMENT TRAINING IN A VIRTUAL-REALITY ENVIRONMENT

机译:虚拟现实环境中的实施例训练方法和系统

摘要

A computerized method for correlating features of a user's motion in a VR-based exercise with specified populations includes the step of tracking a user's motion in a VR-based exercise with a hand controller. Based on a set of datapoints obtained from a sequence of positions of the hand controller, the method extracts a dynamic range of the user's motion. Based on the dynamic range, the method determines a velocity, an acceleration of the user's motion. The method determines the coefficient of variation for the velocity and the acceleration. From the acceleration and velocity data, the method calculates an initiation of the user's motion. The method calculates a combinatorial statistic from the coefficient of variation for the velocity ad the acceleration. The method determines a set of features of the user's motion represented by the combinatorial statistic that correlates to another combinatorial statistic associated with a specified population.
机译:使基于VR的运动中的用户运动特征与指定人群相关联的计算机化方法包括以下步骤:使用手控制器跟踪基于VR的运动中的用户运动。基于从手控制器的一系列位置获得的一组数据点,该方法提取用户运动的动态范围。基于动态范围,该方法确定速度,用户运动的加速度。该方法确定速度和加速度的变化系数。根据加速度和速度数据,该方法计算用户运动的开始。该方法根据速度和加速度的变化系数计算组合统计量。该方法确定由与与指定人口相关联的另一组合统计相关的组合统计所表示的用户动作的一组特征。

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