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Creation and Rasterization of Shapes using Geometry, Style Settings, and Location

机译:使用几何,样式设置和位置创建和栅格化形状

摘要

A digital medium environment is described to improve creation and rasterization of a shape through pixel alignment. In one example, a pixel alignment system is implemented at least partially in hardware of a computing device. The pixel alignment system receives an input that specifies a geometry, a stroke setting, and a location that serves as a basis to position the shape. The pixel alignment system then snaps the location as specified by the at least one input to a snapped location based on a pixel grid. The snapped location based on the geometry, the stroke setting, and the location as specified by the input. A rasterization module is then employed to rasterize the shape as pixels based on the snapped location.
机译:描述了一种数字媒体环境,以通过像素对齐来改善形状的创建和栅格化。在一个示例中,像素对准系统至少部分地在计算设备的硬件中实现。像素对齐系统接收指定几何形状,笔划设置和位置的位置的输入,该位置用作放置形状的基础。像素对准系统然后基于像素网格将由至少一个输入指定的位置捕捉​​到捕捉的位置。基于几何体,笔触设置和输入指定的位置的捕捉位置。然后使用栅格化模块根据捕捉的位置将形状栅格化为像素。

著录项

  • 公开/公告号GB2556157B

    专利类型

  • 公开/公告日2020-01-01

    原文格式PDF

  • 申请/专利权人 ADOBE INC.;

    申请/专利号GB20170014055

  • 发明设计人 VIVEK AGRAWAL;ABHISHEK SINGH;

    申请日2017-09-01

  • 分类号G06T11/20;

  • 国家 GB

  • 入库时间 2022-08-21 11:00:10

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