首页> 外文OA文献 >The central role of the designer's appreciative system in socially situated design activity
【2h】

The central role of the designer's appreciative system in socially situated design activity

机译:设计师的鉴赏系统在社会定位的设计活动中的核心作用

摘要

According to Dorst and Dijkhuis (1995) the two principal paradigms governing design activity discourse, are Simon's rational problem solving, and Schon's theory of design as a 'reflective conversation with the situation'. The rational problem solving view, that a fixed problem space structures design activity, has reduced the designer to a 'missing person' within design activity research (Dorst & Reymen 2004). This thesis aims to highlight the agency of the designer in structuring and motivating socially situated design activity. Dorst's (2006) framework of 'design paradoxes' suggests that design problems are evolving and unknowable. Design situations are determined through the designer's reinterpretation of the social discourses underpinning design situations, in a similar way to 'problem setting' within 'reflection-in-action' (Schon 1983). While Dorst suggests interpretation relies on intuition, problem setting relies on 'professional artistry' which is 'bounded' by the 'appreciative system' (personal knowledge, values and beliefs) and is essentially 'learnable' (Schon 1983).This thesis explores the correspondence between Schon's theory and contemporary frameworks including 'design paradoxes' (Dorst 2006), 'designerly ways of knowing' (Cross 1982), 'organising principles' (Rowe 1987), and 'creative problem construction' (Mumford et al 2004). It investigates the agency of the designer as evidenced in the use of the 'appreciative system'. This is elucidated using case study analysis of a novice designer, within a tertiary design degree. The case reveals the structured and motivated use of the designer's appreciative system. It indicates the deployment of 'appreciative goals' are fundamental to the 'linking behaviour of designers' (Dorst 2006), enabling design to begin in the absence of 'repertoire' or domain knowledge (Schon 1983), and the acquisition of new repertoire knowledge.These emergent findings offer new pedagogical perspectives both in terms of design expertise, which is normally associated with domain knowledge, and educating domain independent, multidisciplinary designers. Frames or similar 'organising principles' operate in most design fields, and create a 'principle of relevance' for knowledge from multiple domains and disciplines (Buchanan 1992). An awareness and acknowledgement of the objective function of subjective personal and social knowledge is essential in order to locate the 'missing' designer and understand innovative design activity.
机译:根据Dorst和Dijkhuis(1995)的观点,控制设计活动话语的两个主要范式是西蒙的理性问题解决和斯科恩的设计理论,即“与情况的反思性对话”。解决问题的理性观点认为,固定的问题空间构成了设计活动,在设计活动研究中将设计师减少为“失踪人员”(Dorst&Reymen 2004)。本论文旨在强调设计师在组织和激发社会定位的设计活动中的作用。 Dorst(2006)提出的“设计悖论”框架表明,设计问题正在发展且不可知。设计情况是通过设计师对支撑设计情况的社会话语的重新解释而确定的,类似于“行动中的反思”中的“问题设置”(Schon 1983)。尽管多斯特(Dorst)认为解释依赖于直觉,但问题的解决却依赖于``专业技艺'',而``专业技艺''受``欣赏系统''(个人知识,价值观和信念)``束缚''并且本质上是``可学的''(Schon 1983)。 Schon的理论与当代框架之间的对应关系包括“设计悖论”(Dorst 2006),“设计上的认知方式”(Cross 1982),“组织原则”(Rowe 1987)和“创造性问题建构”(Mumford等2004)。它对设计师的代理进行调查,如使用“欣赏系统”所证明的。使用第三级设计学位中的新手设计师的案例研究分析可以阐明这一点。该案揭示了设计师欣赏系统的结构化和积极性。它表明“有价值的目标”的部署对于“设计者的联系行为”是至关重要的(Dorst 2006),使设计能够在没有“曲目”或领域知识的情况下开始(Schon 1983),并获得新的曲目知识这些新兴发现为设计专业知识(通常与领域知识相关联)和教育领域独立的多学科设计师提供了新的教学视角。框架或类似的“组织原则”在大多数设计领域中都起作用,并为来自多个领域和学科的知识创建“相关性原则”(Buchanan 1992)。对主观的个人和社会知识的客观功能的认识和认可对于找到“缺失的”设计师并理解创新的设计活动至关重要。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号