This thesis project is a reflection of my first game as a game designer, which was entitled Bubble Ride. The game was developed during my time at a company called Xacti Oy, and the team developing this project consisted of 6 persons (myself included). The game was developed for young adults and children, and was designed as a casual game.In this thesis, I will compare the role of game designer to that of a game artist, and discuss how the workflow of game art is different than game design. I was responsible to define the basic gameplay mechanics; game elements, game art and UI design.Below is the Download link:https://itunes.apple.com/us/app/bubble-ride/id662029890?mt=8
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