首页> 外文OA文献 >Mode-switching in Digital Game Environments: A Multimodal Phenomenon
【2h】

Mode-switching in Digital Game Environments: A Multimodal Phenomenon

机译:数字游戏环境中的模式切换:一种多模式现象

摘要

This paper investigates the phenomenon of mode-switching, or a quasi-synchronous shift of linguistic mode by a speaker in interaction. Video recordings of three World of Warcraft players are analyzed to determine the motivations for mode-switching. Ultimately, the driving force for mode-switches is a shifting participation framework; speakers use a mode which corresponds to the intended audience for their talk. Each mode has certain of topics which are appropriate for the audience present in that mode, and speakers shift between the modes seamlessly in interaction to address each of these sets of participants. The norms for the uses of modes must be learned by speakers and deployed properly in order for a speaker to be considered a competent member of the community. Mode-switching is compared to the processes of code-switching and style-shifting and is found to have numerous similarities, suggesting that the three phenomena are variations of a larger process of variety-changing.
机译:本文研究了说话者在交互中的模式切换或语言模式的准同步转换现象。分析了三个《魔兽世界》玩家的录像,以确定模式切换的动机。最终,模式切换的驱动力是不断变化的参与框架。演讲者使用与目标听众相对应的讲话模式。每种模式都具有适合该模式下的听众的特定主题,并且演讲者可以通过交互方式在模式之间无缝切换,以应对这些参与者集合中的每一个。演讲者必须学习并规范使用方式的规范,以便演讲者被视为社区的有能力成员。将模式转换与代码转换和样式转换的过程进行了比较,发现模式转换具有许多相似之处,这表明这三种现象是较大的品种更改过程的变体。

著录项

  • 作者

    Collister Lauren Brittany;

  • 作者单位
  • 年度 2011
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

相似文献

  • 外文文献
  • 中文文献
  • 专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号