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Containers of stories: using co-design and digital augmentation to empower the museum community and create novel experiences of heritage at a house museum

机译:故事的容器:使用协同设计和数字增强功能增强博物馆社区的力量并在房屋博物馆中创造新颖的遗产体验

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摘要

This paper presents current research on the design and evaluation of tangible interaction within house museums – a particular type of heritage site. Containers of Stories was an interactive installation co-designed with the volunteers at the Bishops’ House museum, one of the few surviving Tudor buildings in Sheffield, UK. Dating from the 16th century, the house was turned into a museum in the 1970s for its historical and social importance and is now managed by a community of local volunteers who constantly needs to increase both visitors’ interest and awareness of the place for its survival. The experience of co-designing Containers of Stories pushed the volunteers beyond day-to-day management toward more creative and curatorial roles. This paper gives insights on how this hybrid physical-digital installation succeeded in engaging visitors in new ways with heritage that has the potential to strengthen the resilience of the community.
机译:本文介绍了有关房屋博物馆(一种特殊类型的遗址)内的有形相互作用的设计和评估的最新研究。 《货柜故事》是与Bishops故居博物馆的志愿者共同设计的互动装置,该博物馆是英国谢菲尔德幸存的为数不多的都铎式建筑之一。这座房子的历史可追溯至16世纪,由于其历史和社会重要性在1970年代变成了一家博物馆,现在由当地志愿者组成的社区进行管理,他们不断需要提高游客的兴趣和对这个地方生存的意识。共同设计《故事容器》的经验使志愿者超越了日常管理,转而更具创意和策展作用。本文提供了有关此混合物理数字设备如何成功地以新方式吸引游客的遗产的见解,这些遗产具有增强社区复原力的潜力。

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