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Teaching football-players the techniques of dribbling and stroke using digital technologies in terms of interactive training complex

机译:教导足球运动员在互动训练复杂方面使用数字技术使用数字技术的推动和中风的技术

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摘要

Russian football players are inferior to football players from the leading European clubs in the level of dribbling and stroke mastering techniques. This drawback overcoming demands scientific search for the ways of teaching process development, taking into consideration modern achievements in the sphere of digital technologies. The aim of the research work is to create the methodology of teaching young football players the technique of dribbling and stroke using digital technologies. They are realized on the basis of an interactive training complex (ITC). The work presents the description of created by us ITC. It provides the following: an active polymedia information environment creation, which defines the direction and speed of an athlete’s movements with the ball and without a ball at a training ground; an athlete’s functional state characteristics and the training activity parameters registration. We created the methodology of ITC use. It includes the amount of new training exercises and the ways of the training activity organization. We present the results of testing the methodology. They prove its practical effectiveness. It is conditioned by the opportunities in the methodology: realization of methodical techniques of repeated, adjacent, closed up, contrast and variative tasks; control over the process and results of the training tasks fulfillment; regulating the difficulty of the tasks; training tasks fulfillment organization in terms of competitive method.
机译:俄罗斯足球运动员从领先的欧洲俱乐部的足球运动员处于运球和中风掌握技术的水平。这一缺点克服了科学搜索教学过程发展的方式,考虑到数字技术领域的现代成就。研究工作的目的是使用数字技术创造教学幼年足球运动员的方法,使用数字技术进行运球和中风的技术。它们是根据互动培训复合体(ITC)的实现。该工作提出了由美国ITC创建的描述。它提供了以下内容:有效的Polymedia信息环境创建,它定义了运动员与球的运动的方向和速度,并且在训练场上没有球;运动员的功能状态特征和培训活动参数注册。我们创建了ITC使用的方法。它包括新的培训练习和培训活动组织的方式。我们介绍了测试方法的结果。他们证明了它的实际效果。通过方法的机会,实现了重复,邻近,关闭,对比度和变化任务的方法技术的实现;控制培训任务履行的过程和结果;规范任务的难度;在竞争方法方面培训任务履行组织。

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