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CBR-based Explanation-aware Army Builder for Warhammer Fantasy Battle

机译:基于CBR的战锤幻想之战的解释意识军队建设者

摘要

Warhammer Fantasy Battle is a board game with two distinct phases, building army lists and using these armies in combat. The army list creation can be viewed as complex resource optimization problem, where the goal is to fully utilize the points available to build a good army. The goodnes of an army is often defined by how well the units of that army synergize with each other, and make up for drawbacks of other units. Thus some insight may be aquired from previous experiences in the form of well tested complete armies.To be able to propose complete armies to a user, and provide the opportunity to specify both units to be included and the number of points of this army, we have built a case-based reasoning (CBR) system. The system bases itself on reusing a previous army list and adapting this army until it meets the users requirements and stays within the game rules. This system was achieved by using the framework myCBR, its powerful modeling capabilities and retrieval engine. The results verify that the system is able to produce a varied set of valid solutions to the problem. Yet the goodness of these solutions have yet to be determined.
机译:Warhammer Fantasy Battle是一款棋盘游戏,具有两个不同的阶段,建立军队名单并在战斗中使用这些军队。军队名单的创建可以看作是复杂的资源优化问题,其目标是充分利用可用的点来建立一支好的军队。军队的优劣通常由该部队的各部门之间的协同协作程度来弥补,并弥补其他部队的劣势。因此,可以从以前的经验中以经过充分测试的完整军队的形式获得一些见识。为了能够向用户提出完整军队,并提供机会指定要包括的部队和兵力点数,我们建立了基于案例的推理(CBR)系统。该系统基于重新使用以前的军队列表并对其进行调整,直到它满足用户要求并保持在游戏规则之内。该系统是通过使用框架myCBR,强大的建模功能和检索引擎来实现的。结果证明该系统能够针对该问题产生各种有效的解决方案。然而,这些解决方案的优点尚待确定。

著录项

  • 作者

    Hærum Eivind;

  • 作者单位
  • 年度 2015
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 入库时间 2022-08-20 20:14:29

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