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Moment-based methods for polygonal approximation of digitized curves

机译:基于矩的数字化曲线多边形逼近方法

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摘要

Object shape representation plays an important role in the area of image processing, pattern recognition and computer vision. In the past two decades, many algorithms have been suggested for crating approximated polygons. In this study, two new polygonal approximation methods based on the geometric moments and the orthogonal moments defined in terms of Legendre polynomials are proposed. The difference between the moments defined by the initial contour and those of the approximated polygon is taken as the objective function. Each algorithm provides various polygonal approximation results with different number of line segments for different application situations. For a given error bound, we can determine the optimal polygon with a minimum number of line segments. The procedures are applied to some digital curves and better results are obtained in comparison with some known methods. (C) 2001 Pattern Recognition Society. Published by Elsevier Science Ltd. All rights reserved. [References: 21]
机译:对象形状表示在图像处理,模式识别和计算机视觉领域中起着重要作用。在过去的二十年中,已经提出了许多用于创建近似多边形的算法。在这项研究中,提出了两种新的基于勒让德多项式定义的几何矩和正交矩的多边形逼近方法。由初始轮廓定义的矩与近似多边形的矩之间的差被视为目标函数。每种算法针对不同的应用情况提供具有不同数量线段的各种多边形逼近结果。对于给定的误差范围,我们可以确定具有最少数量线段的最佳多边形。将该程序应用于一些数字曲线,与某些已知方法相比,可以获得更好的结果。 (C)2001模式识别学会。由Elsevier Science Ltd.出版。保留所有权利。 [参考:21]

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