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首页> 外文期刊>Soft computing: A fusion of foundations, methodologies and applications >Multiple fuzzy state-value functions for human evaluation through interactive trajectory planning of a partner robot
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Multiple fuzzy state-value functions for human evaluation through interactive trajectory planning of a partner robot

机译:通过伙伴机器人的交互式轨迹规划,用于人类评估的多个模糊状态值函数

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The purpose of this study is to develop partner robots that can obtain and accumulate human-friendly behaviors. To achieve this purpose, the entire architecture of the robot is designed, based on a concept of structured learning which emphasizes the importance of interactive learning of several modules through interaction with its environment. This paper deals with a trajectory planning method for generating hand-to-hand behaviors of a partner robot by using multiple fuzzy state-value functions, a self-organizing map, and an interactive genetic algorithm. A trajectory for the behavior is generated by an interactive genetic algorithm using human evaluation. In order to reduce human load, human evaluation is estimated by using the fuzzy state-value function. Furthermore, to cope with various situations, a self-organizing map is used for clustering a given task dependent on a human hand position. And then, a fuzzy state-value function is assigned to each output unit of the self-organizing map. The robot can easily obtain and accumulate human-friendly trajectories using a fuzzy state-value function and a knowledge database corresponding to the unit selected in the self-organizing map. Finally, multiple fuzzy state-value functions can estimate a human evaluation model for the hand-to-hand behaviors. Several experimental results show the effectiveness of the proposed method.
机译:这项研究的目的是开发可以获取并累积人类友好行为的伙伴机器人。为了实现此目的,基于结构化学习的概念设计了机器人的整个体系结构,该概念强调了通过与环境交互来交互学习多个模块的重要性。本文提出了一种通过使用多个模糊状态值函数,自组织图和交互式遗传算法来生成伙伴机器人的手部行为的轨迹规划方法。该行为的轨迹是使用人类评估通过交互式遗传算法生成的。为了减轻人员负担,通过使用模糊状态值函数来估计人员评估。此外,为了应对各种情况,使用自组织图根据人的手的位置对给定的任务进行聚类。然后,将模糊状态值函数分配给自组织映射的每个输出单元。机器人可以使用模糊状态值函数和与自组织图中选择的单位相对应的知识数据库轻松获得并累积人类友好的轨迹。最后,多个模糊状态值函数可以估计人为行为的人类评估模型。若干实验结果表明了该方法的有效性。

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