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MulTiSIM: An object-based distributed framework for mission simulation

机译:MulTiSIM:用于任务模拟的基于对象的分布式框架

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摘要

The MulTiSIM object-based framework for implementing real time simulations is described. This can be used to create a world of interacting objects, distributed over a heterogeneous processing network. Communication between objects is handled by the framework in such a way that the operation of the objects is unaffected by changes to their distribution. A prototype of this framework has been implemented in Ada, augmented by support for object-oriented constructs. This has been used as the foundation for a helicopter mission simulator, operating in real time, some of whose features are also described.
机译:描述了用于实现实时仿真的MulTiSIM基于对象的框架。这可以用于创建分布在异构处理网络上的交互对象的世界。对象之间的通信由框架处理,以使对象的操作不受更改其分布的影响。该框架的原型已在Ada中实现,并通过支持面向对象的构造而得到增强。它已被用作实时运行的直升机任务模拟器的基础,并且还描述了其中的一些功能。

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