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Multigrid techniques for finite elements on locally refined meshes

机译:局部细化网格上有限元的多重网格技术

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摘要

We investigate multigrid algorithms on locally refined quadrilateral meshes. In contrast to a standard multigrid algorithm, where the hierarchy of meshes is generated by global refinement, we suppose that the finest mesh results from an adaptive refinement algorithm using bisection and 'hanging nodes'. We discuss the additional difficulties introduced by these meshes and investigate two different algorithms. The first algorithm uses merely the local refinement regions per level, leading to optimal solver complexity even on strongly locally refined meshes, whereas the second one constructs the lower level meshes by agglomeration of cells. In this note, we are mainly interested in implementation details and practical performance of the two multigrid schemes. Copyright (C) 2000 John Wiley & Sons, Ltd. [References: 17]
机译:我们研究了局部细化的四边形网格上的多网格算法。与标准的多重网格算法不同,网格的层次结构是通过全局细化生成的,与之相反,我们假设最细的网格来自使用二等分和“悬挂节点”的自适应细化算法。我们讨论了这些网格引入的其他困难,并研究了两种不同的算法。第一种算法仅使用每个级别的局部细化区域,即使在高度局部细化的网格上也导致最佳的求解器复杂性,而第二种算法通过单元的聚集构造较低级别的网格。在本文中,我们主要关注这两种多网格方案的实施细节和实际性能。版权所有(C)2000 John Wiley&Sons,Ltd. [引用:17]

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