首页> 外文期刊>Near surface geophysics >Definition of buried archaeological remains with a new 3D visualization technique of a ground-penetrating radar data set in Temple Augustus in Ankara, Turkey
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Definition of buried archaeological remains with a new 3D visualization technique of a ground-penetrating radar data set in Temple Augustus in Ankara, Turkey

机译:土耳其安卡拉奥古斯都神庙的探地雷达数据集的新3D可视化技术定义了埋葬考古遗迹

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The aim of this paper is to image particularly buried archaeological remains with a new technique for 3D display in the Temple of Augustus (Monumentum Ancyranum) relating to the Roman time, around and in Agora in the Ulus district of Ankara, Turkey. 2D ground-penetrating radar (GPR) data were acquired on constant spaced parallel profiles in the study area. After data processing, a 3D data volume was built using a parallel 2D data set. The full data block was divided into sub-data blocks in time. A weak amplitude range was made invisible with zero opaque by applying zero opacity to these values in the visualization. The arranged visible maximum amplitude range was enlarged or the amplitude scale was weighted with a constant coefficient, which was greater than one and smaller than two and had a decimal number, according to the time range. In this way, a transparent 3D image was obtained for determining buried remains according to the depth range. Interactive visualization was carried out by constructing sub-blocks of the transparent 3D volume. The interactive transparent 3D visualization was provided to identify the archaeological remains on native locations with depth in a 3D volume. Very complex and deep wall structures were visualized with any depth range inside (cella) of the Temple of Augustus and a few very narrow cubic anomalies exceeding 4 m deep were determined at the East side of the temple. An excavation could not be carried out in the cella because of the sensitivity problem of the cella walls. However, excavations in front of the East wall of the temple encouraged the new 3D image results. In addition, a lot of iron clamps connecting wall marble stones were determined on a profile gathered on the East wall.
机译:本文的目的是使用一种新技术对特别埋葬的考古遗体进行成像,以便在与罗马时代有关的奥古斯都神庙(Monumentum Ancyranum)中,土耳其安卡拉的乌鲁斯地区及其周边地区集市。在研究区域的恒定间隔平行剖面上获取了2D探地雷达(GPR)数据。数据处理后,使用并行2D数据集构建了3D数据量。将完整的数据块按时间划分为子数据块。通过在可视化中对这些值应用零不透明度,可以使弱振幅范围在零不透明度下不可见。根据时间范围,扩大了显示的可见最大振幅范围,或者使用一个常数系数对振幅标度进行加权,该常数大于1且小于2且具有十进制数。以这种方式,获得了透明的3D图像,用于根据深度范围确定掩埋的残留物。通过构建透明3D体积的子块来进行交互式可视化。提供了交互式透明3D可视化,以识别3D体积内深度的原始考古遗址。在奥古斯都神庙内部(酒窖)内任何深度范围内都可以看到非常复杂且深沉的墙体结构,并且在神庙的东侧确定了一些深度超过4 m的非常窄的立方异常。由于地下室壁的敏感性问题,无法在地下室进行挖掘。但是,在神庙东墙前的挖掘鼓励了新的3D图像结果。另外,在聚集在东墙上的型材上确定了许多连接墙大理石的铁夹。

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