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A computational model of monkey cortical grating cells

机译:猴皮层光栅细胞的计算模型

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摘要

Grating cells were discovered in the V1 and V2 areas of the monkey visual cortex by von der Heydt et al. (1992). These cells responded vigorously to grating patterns of appropriate orientation and periodicity. Computational models inspired by these findings were used as texture operator (Kruzinga and Petkov 1995, 1999; Petkov and Kruzinga 1997) and for the emergence and self-organization of grating cells (Brunner et al. 1998; Bauer et al. 1999). The aim of this paper is to create a grating cell operator G that demonstrates similar responses to monkey grating cells by applying operator G to the same stimuli as in the experiments carried out by von der Heydt et al. (1992). Operator G will be tested on images that contain periodic patterns as suggested by De Valois and De Valois (1988). In order to learn more about the role of grating cells in natural vision, operator G is applied to 338 real-world images of textures obtained from three different databases. The results suggest that grating cells respond strongly to regular alternating periodic patterns of a certain orientation. Such patterns are common in images of human-made structures, like buildings, fabrics, and tiles, and to regular natural periodic patterns, which are relatively rare in nature.
机译:von der Heydt等人在猴视觉皮层的V1和V2区发现了光栅细胞。 (1992)。这些单元强烈地响应了适当方向和周期性的光栅图案。受这些发现启发的计算模型被用作纹理算子(Kruzinga和Petkov,1995,1999; Petkov和Kruzinga,1997),并被用于光栅细胞的出现和自组织(Brunner等,1998; Bauer等,1999)。本文的目的是创建一个光栅单元算子G,该光栅算子G通过对von der Heydt等人进行的实验施加相同的刺激,展示出对猴光栅单元的相似响应。 (1992)。操作员G将在De Valois和De Valois(1988)建议的包含周期性图案的图像上进行测试。为了更多地了解光栅单元在自然视觉中的作用,将算子G应用于从三个不同数据库获得的338张真实纹理图像。结果表明,光栅单元强烈响应特定方向的规则交替周期模式。这样的图案在诸如建筑物,织物和瓷砖的人造结构的图像中以及在自然界中相对罕见的规则自然周期性图案中很常见。

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