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MECHANISMS UNDERLYING THE GENERATION OF AVERAGED MODIFIED TRAJECTORIES

机译:平均修正轨迹生成的机制

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摘要

In this work we have studied what mechanisms might possibly underlie arm trajectory modification when reaching toward visual targets. The double-step target displacement paradigm was used with inter-stimulus intervals (ISIs) in the range of 10-300 ms. For short ISIs, a high percentage of the movements were found to be initially directed in between the first and second target locations (averaged trajectories). The initial direction of motion was found to depend on the target configuration, and on D: the time difference between the presentation of the second stimulus and movement onset. To account for the kinematic features of the averaged trajectories two modification schemes were compared: the superposition scheme and the abort-replan scheme. According to the superposition scheme, the modified trajectories result from the vectorial addition of two elemental motions: one for moving between the initial hand position and an intermediate location, and a second one for moving between that intermediate location and the final target. According to the abort-replan scheme, the initial plan for moving toward the intermediate location is aborted and smoothly replaced by a new plan for moving from the hand position at the time the trajectory is modified to the final target location. In both tested schemes we hypothesized that due to the quick displacement of the stimulus, the internally specified intermediate goal might be influenced by both stimuli and may be different from the location of the first stimulus. It was found that the statistically most successful model in accounting for the measured data is based on the superposition scheme. It is suggested that superposition of simple independent elemental motions might be a general principle for the generation of modified motions, which allows for efficient, parallel planning. For increasing values of D the inferred locations of the intermediate targets were found to gradually shift from the first toward the second target locations along a path that curved toward the initial hand position. These inferred locations show a strong resemblance to the intermediate locations of saccades generated in a similar double-step paradigm. These similarities in the specification of target locations used in the generation of eye and hand movements may serve to simplify visuomotor integration. [References: 37]
机译:在这项工作中,我们研究了在达到视觉目标时手臂轨迹修改可能是哪些机制所依据的。使用双步目标位移范式,其间刺激间隔(ISI)在10-300毫秒的范围内。对于较短的ISI,发现很大一部分运动最初是指向第一和第二目标位置(平均轨迹)之间的。发现运动的初始方向取决于目标配置,并取决于D:第二刺激的表现与运动发作之间的时间差。为了说明平均轨迹的运动学特征,比较了两种修改方案:叠加方案和中止重计划方案。根据叠加方案,修改的轨迹来自两个基本运动的矢量加法运算:一个用于在初始手位置和中间位置之间移动,另一个用于在该中间位置和最终目标之间移动。根据中止-重新计划方案,用于向中间位置移动的初始计划被中止,并被新的计划平滑地替换,该新计划用于在轨迹被修改到最终目标位置时从手位置移动。在这两个测试方案中,我们假设由于刺激的快速移动,内部指定的中间目标可能会受到两个刺激的影响,并且可能与第一个刺激的位置不同。发现在统计测量数据方面最成功的统计学模型是基于叠加方案的。建议简单的独立基本运动的叠加可能是生成修改后的运动的一般原理,从而可以进行有效的并行规划。为了增加D的值,发现中间目标的推断位置沿着弯曲到初始手位置的路径从第一目标位置逐渐移向第二目标位置。这些推断出的位置与在类似的双步范例中生成的扫视的中间位置非常相似。在眼睛和手部运动的产生中所使用的目标位置的规范中的这些相似之处可以用来简化视觉运动的整合。 [参考:37]

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