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首页> 外文期刊>Kybernetes: The International Journal of Systems & Cybernetics >Algorithms of optimal control methods for solving game theory problems
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Algorithms of optimal control methods for solving game theory problems

机译:解决博弈论问题的最优控制方法算法

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摘要

Purpose - The aim of the paper is to present the theory and algorithms based on the methods of systems optimal control for a numerical solution of a defined mathematical model of a system as well as that of a mathematical model of game theory. Design/methodology/approach - The paper brings a formulation of the mathematical model of a problem of systems optimal control with distributed parameters in Hilbert space. The mathematical model of the optimal control problem includes equations that also occur in the defined mathematical model of the theory of a two player zero-sum game. Optimization problems of game theory have been defined for the purpose of finding a saddle point of a functional satisfying task constraintsε>0. Findings - In order to find a saddle point of a functional and that one of a functional with a limitation, a designed algorithm of an iterative gradient method is presented. Furthermore, the paper contains a concept of algorithms designing that can be applied to a numerical solution of the defined problem of game theory. These algorithms can be realized on the basis of the methods of systems optimal control. After an adjoint state of the system is defined, a saddle point of a functional will be characterized by equations and inequalities. Originality/value - The contribution of the paper lies in the formulation of the theorems which express the necessary and sufficient conditions of optimality for saddle points of a functional. Furthermore, it has been proved that algorithms of methods of systems optimal control with distributed parameters can be used for the solution of a mathematical model of game theory. The paper contains original results achieved by the authors within scientific projects.
机译:目的-本文的目的是介绍基于系统最优控制方法的理论和算法,用于系统的定义数学模型和博弈论数学模型的数值解。设计/方法/方法-本文提出了希尔伯特空间中具有分布参数的系统最优控制问题的数学模型。最优控制问题的数学模型包括方程,该方程也出现在两人零和游戏理论的已定义数学模型中。为了找到满足任务约束ε> 0的功能的鞍点,定义了博弈论的优化问题。结果-为了找到功能的一个鞍点和一个功能有限的鞍点,提出了一种迭代梯度法的设计算法。此外,本文包含了一种算法设计的概念,可以将其应用于确定的博弈论问题的数值解。这些算法可以在系统最优控制方法的基础上实现。定义系统的伴随状态后,将通过方程式和不等式来表征功能的鞍点。原创性/价值-本文的贡献在于定理的表述,这些定理表达了功能鞍点的最优性的必要条件和充分条件。此外,已经证明,具有分布参数的系统最优控制方法的算法可以用于求解博弈论的数学模型。该论文包含了作者在科学项目中获得的原始结果。

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