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机译:
Center for Bionics Korea Institute of Science and Technology;
Division of Bio-Medical Science and Technology KIST School Korea University of Science & Technology;
Ankle dorsiflexion; Biomechanics; Game engine; Knee extension; Rehabilitation; Unity 3D;
机译:A Method for Sustaining Consistent Sensory-Motor Coordination under Body Property Changes Including Tool Grasp/Release
机译:Biomechanical Analysis of Arm Manipulation in Tai Chi
机译:基于UNITY 3D的3D游戏字符暗影技术的性能比较
机译:ROS2Unity3D;用于将ROS与Unity3d引擎接口的高性能插件
机译:艺术风格渲染技术调查和制作工具在Unity 3D中切换艺术风格
机译:基于改进A *算法的Unity 3D麦克纳姆轮式移动机器人导航仿真
机译:基于UNITY3D的3D虚拟校园人力计算机互动的设计与实现
机译:Unity3d中的分层任务网络原型。