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首页> 外文期刊>Medical image analysis >Invariant surface alignment in the presence of affine and some nonlinear transformations.
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Invariant surface alignment in the presence of affine and some nonlinear transformations.

机译:在存在仿射和一些非线性变换的情况下不变的表面对齐方式。

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In this paper, we introduce a non-iterative geometric-based method to align 3D brain surfaces into standard coordinate system, which is based on a novel set of surface landmarks (e.g., inflection and/or zero torsion points residing on parabolic contours), which are intrinsic and are computed from the differential geometry of the surface. This is in contrast to existing methods that depend on anatomical landmarks that require expert intervention to locate--a very hard task. The landmarks are local and are preserved under affine transformations. To reduce the sensitivity of the landmarks to noise, we use a B-Spline surface representation that smoothes out the surface prior to the computation of the landmarks. The alignment is achieved by establishing correspondences between the landmarks after a sorting of the landmarks based on derived absolute invariants (volumes confined between parallelepipeds spanned by sets of the landmark point quadruplets). The method is tested for intra- and inter-brain alignments while entertaining affine, cubic and fourth-order polynomial nonlinear transformations using distance mapping as well as comparison with an expert alignment, and promising results are obtained. When comparing our automatic alignment with that of an expert we arrived at complete agreement for the more difficult case of partial alignment of sectional slab materials of five rats with an atlas (a whole brain of rat). This perfect alignment was only based on the surface structure for our procedure, whereas it was based on the staining and the external and internal structures for the expert.
机译:在本文中,我们介绍了一种基于非迭代几何的方法来将3D脑表面对齐到标准坐标系中,该方法基于一组新颖的表面界标(例如,位于抛物线轮廓上的拐点和/或零扭转点),它们是固有的,是根据表面的微分几何计算得出的。这与依赖于解剖学界标的现有方法相反,现有方法需要专家干预才能定位,这是一项非常艰巨的任务。地标是局部的,并经过仿射变换保存。为了降低界标对噪声的敏感度,我们使用了B样条曲面表示法,在计算界标之前先将表面平滑。通过基于导出的绝对不变量(由地标点四联体组跨越的平行六面体之间限制的体积)对地标进行排序后,通过在地标之间建立对应关系来实现对齐。测试了该方法的脑内和脑间对齐,同时使用距离映射以及与专家对齐的比较来进行仿射,三次和四阶多项式非线性变换,并获得了令人满意的结果。当将我们的自动对齐方式与专家的自动对齐方式进行比较时,我们就完全困难的情况达成了一致,即将五只大鼠的部分平板材料与地图集(大鼠的整个大脑)进行部分对齐比较困难。这种完美的对齐方式仅基于我们程序的表面结构,而基于专家的染色以及内部和外部结构。

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