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3D Collaborative interactions within virtual environments with OpenMASK for technical objects exploitation

机译:使用OpenMASK在虚拟环境中进行3D协作交互以开发技术对象

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摘要

In this paper we present the mechanisms we implement within the OpenMASK framework with the aim to make more easy the 3D interactions within virtual worlds. We are interested in technical objects with a lot of constraints during the interactions. We talk about the generic mechanisms used to interact with virtual objects and to make the users aware of the interaction services offered by the interactive objects, before and during the interactions. Finally we explain how we take into account the need to make the users aware of other users interactions within collaborative virtual universes.
机译:在本文中,我们介绍了我们在OpenMASK框架内实现的机制,旨在使虚拟世界中的3D交互更加容易。我们对交互过程中受很多约束的技术对象感兴趣。我们讨论了用于与虚拟对象进行交互并使用户在交互之前和交互期间意识到由交互对象提供的交互服务的通用机制。最后,我们解释了如何考虑使用户了解协作虚拟Universe中其他用户交互的需求。

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