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Tools and Methods Used to Represent Geological Processes and Geosites: Graphic and Animated Media as a Means to Popularize the Scientific Content and Value of Geoheritage

机译:用来表示地质过程和地质地点的工具和方法:图形和动画媒体是宣传地理遗产科学含量和价值的一种手段

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摘要

Pictures and cartoons are a key tool for increasing the public’s awareness of geoheritage, natural resources, and sustainable development. These graphics can provide attractive and educational ways to present information in an accessible fashion, lying between the two extremes of a traditional approach using beautiful photographic illustrations and an academic approach with overly scientific descriptions. GEOLOGrafis is a small private company that develops graphic communication tools to promote regions and geoheritage projects. It aims to answer specific needs from public or private concerns by means of an integrated approach. GEOLOGrafis fights for the idea that these representations are not an ordinary activity that would be in the scope of any graphist or infographist. It requires a combination of the following three skills: an understanding of the geological concepts; design skills and a grasp of animation software programs; and an understanding of pedagogy and popularization in order to measure the right transmission of the geological notions. Throughout the production process, a collaborative approach is used so as to remain in touch with the contractor’s demands. We present here several examples of projects carried out for various public audiences, using different types of presentation and used to illustrate the decisionmaking process involved during production and the application of the three skills described above. The gap between the available resources and issues of such a work demonstrates that there is a wide field of reflection and a place for new skill of mediation, in the crucial domain of geoheritage popularization, geosciences, and sustainable development.
机译:图片和卡通漫画是提高公众对地理遗产,自然资源和可持续发展意识的关键工具。这些图形可以提供吸引人的教育方式,以易于访问的方式呈现信息,介于使用美丽的摄影插图的传统方法和带有过度科学描述的学术方法的两个极端之间。 GEOLOGrafis是一家小型私人公司,致力于开发图形通信工具来促进区域和地理遗产项目。它旨在通过一种综合方法来满足公共或私人关注的特定需求。 GEOLOGrafis争辩这些表示形式不是任何图形学家或信息图形学家所能涵盖的普通活动。它需要以下三个技能的结合:对地质概念的理解;设计技巧和对动画软件程序的掌握;以及对教学法和大众化的理解,以衡量地质概念的正确传播。在整个生产过程中,都采用了协作方式,以便与承包商的需求保持联系。在这里,我们以不同类型的演示文稿为例,介绍了针对各种公众受众执行的项目的几个示例,这些示例用于说明制作和上述三种技能的应用过程中涉及的决策过程。可用资源与此类工作之间的差距表明,在遗传遗产普及,地球科学和可持续发展的关键领域,存在广泛的反思领域和新的调解技巧。

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