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Introducing randomness into greedy ensemble pruning algorithms

机译:将随机性引入贪婪合奏修剪算法

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摘要

As is well known, the Greedy Ensemble Pruning (GEP) algorithm, also called the Directed Hill Climbing Ensemble Pruning (DHCEP) algorithm, possesses relatively good performance and high speed. However, because the algorithm only explores a relatively small subspace within the whole solution space, it often produces suboptimal solutions of the ensemble pruning problem. Aiming to address this drawback, in this work, we propose a novel Randomized GEP (RandomGEP) algorithm, also called the Randomized DHCEP (RandomDHCEP) algorithm, that effectively enlarges the search space of the classical DHCEP while maintaining the same level of time complexity with the help of a randomization technique. The randomization of the classical DHCEP algorithm achieves a good tradeoff between the effectiveness and efficiency of ensemble pruning. Besides, the RandomDHCEP algorithm naturally inherits the two intrinsic advantages that a randomized algorithm usually possesses. First, in most cases, its running time or space requirements are smaller than well-behaved deterministic ensemble pruning algorithms. Second, it is easy to comprehend and implement. Experimental results on three benchmark classification datasets verify the practicality and effectiveness of the RandomGEP algorithm.
机译:众所周知,贪婪合奏修剪(GEP)算法,也称为定向爬山合奏修剪(DHCEP)算法,具有相对良好的性能和较高的速度。但是,由于该算法仅探索整个解空间内的一个相对较小的子空间,因此它经常会产生整体修剪问题的次优解。为了解决这个缺点,在这项工作中,我们提出了一种新颖的随机GEP(RandomGEP)算法,也称为随机DHCEP(RandomDHCEP)算法,该算法有效地扩大了传统DHCEP的搜索空间,同时保持了与时间相同的时间复杂度。借助随机技术。经典DHCEP算法的随机化实现了整体修剪的有效性和效率之间的良好权衡。此外,RandomDHCEP算法自然地继承了随机算法通常具有的两个固有优势。首先,在大多数情况下,其运行时间或空间要求小于行为良好的确定性整体修剪算法。第二,很容易理解和实施。在三个基准分类数据集上的实验结果证明了RandomGEP算法的实用性和有效性。

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