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Discrete-element modelling of the grinding contact length combining the wheel-body structure and the surface-topography models

机译:结合轮体结构和表面形貌模型的磨削接触长度的离散元素建模

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摘要

Phenomena governing the grinding process are largely related to the nature and evolution of contact between grinding wheel and ground component. The definition of the contact area plays an essential role in the simulation of grinding temperatures, forces or wear. This paper presents a numerical model that simulates the contact between grinding wheel and workpiece in surface grinding. The model reproduces the granular structure of the grinding wheel by means of the discrete element method. The surface topography is applied on the model surface taking into account the dressing mechanisms and movements of a single-point dresser. The individual contacts between abrasive grits and workpiece are studied regarding the uncut chip thickness, assuming viscoplastic material behaviour. Simulation results are evaluated with experimental measurements of the contact length. The results remark the importance of surface topography and dressing conditions on the contact area, as well as wheel deflection. (C) 2016 Elsevier Ltd. All rights reserved.
机译:控制磨削过程的现象在很大程度上与砂轮和磨削部件之间接触的性质和演变有关。接触区域的定义在模拟磨削温度,力或磨损中起着至关重要的作用。本文提出了一个数值模型,用于模拟平面磨削中砂轮与工件之间的接触。该模型通过离散元素方法再现了砂轮的颗粒结构。考虑到修整机制和单点修整器的移动,将表面地形应用于模型表面。假设粘塑性材料的行为,研究未磨屑厚度与磨料和工件之间的各个接触。通过实验测量接触长度来评估仿真结果。结果表明,表面形貌和修整条件对接触区域的重要性,以及车轮的偏斜。 (C)2016 Elsevier Ltd.保留所有权利。

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