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Statistical modeling of colour data

机译:颜色数据的统计建模

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In this paper we investigate how best to model naturally arising distributions of colour camera data. It has become standard to model single mode distributions of colour data by ignoring the intensity component and constructing a Gaussian model of the chromaticity. This approach is appealing, because the intensity of data can change arbitrarily due to shadowing and shading, whereas the chromaticity is more robust to these effects. However, it is unclear how best to construct such a model, since there are many domains in which the chromaticity can be represented. Furthermore, the applicability of this kind of model is questionable in all but the most basic lighting environments. We begin with a review of the reflection processes that give rise to distributions of colour data. Several candidate models are then presented; some are from the existing literature and some are novel. Properties of the different models are compared analytically and the models are empirically compared within a region tracking application over two separate sets of data. Results show that chromaticity based models perform well in constrained environments where the physical model upon which they are based applies. It is further found that models based on spherical representations of the chromaticity data provide better performance than those based on more common planar representations, such as the chromaticity plane or the normalised colour space. In less constrained environments, however, such as daylight, chromaticity based models do not perform well, because of the effects of additional illumination components, which violate the physical model upon which they are based.
机译:在本文中,我们研究了如何最好地模拟彩色相机数据的自然产生的分布。通过忽略强度分量并构建色度的高斯模型,对颜色数据的单模分布进行建模已成为标准方法。这种方法很吸引人,因为由于阴影和阴影,数据强度可以任意更改,而色度对这些效果更健壮。但是,尚不清楚如何最好地构建这种模型,因为存在许多可以表示色度的域。此外,除了最基本的照明环境外,这种模型的适用性值得怀疑。我们首先回顾产生彩色数据分布的反射过程。然后介绍了几种候选模型。有些来自现有文献,有些是新颖的。分析不同模型的属性,并在两个单独的数据集上的区域跟踪应用程序中对模型进行经验比较。结果表明,基于色度的模型在受约束的环境中表现良好,这些环境适用于基于它们的物理模型。进一步发现,与基于更常见的平面表示(例如色度平面或归一化的色彩空间)的模型相比,基于色度数据的球形表示的模型提供了更好的性能。但是,在较少约束的环境中(例如日光),基于色度的模型表现不佳,这是由于附加照明组件的影响,这些组件违反了它们所基于的物理模型。

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