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Application of geometry to RGB images for facial landmark localisation - a preliminary approach

机译:几何在RGB图像中用于人脸界标定位的一种初步方法

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摘要

This study proposes a novel approach to automatically localise 11 landmarks from facial RGB images. The novelty of this method relies on the application, i.e., point-by-point mapping, of 11 differential geometry descriptors such as curvatures to the three individual RGB image components. Thus, three-dimensional features are applied to bidimensional facial image representations and used, via thresholding techniques, to extract the landmark positions. The method was tested on the Bosphorus database and showed global average errors lower than five millimetres. The idea behind this approach is to embed this methodology in state-of-the-art 3D landmark detection methods to accomplish a full automatic landmarking by exploiting the advantages of both 2D and 3D data. Some landmarks such as pupils are arduous to be automatically extracted only via three-dimensional techniques. Thus, this method is intended as a bridging-the-gap preliminary technique that takes advantages of 2D imaging only for integrating advanced landmark localisation methodologies.
机译:这项研究提出了一种新颖的方法来自动定位面部RGB图像中的11个地标。该方法的新颖性依赖于11个微分几何描述符的应用,即逐点映射,例如到三个独立RGB图像分量的曲率。因此,将三维特征应用于二维面部图像表示,并通过阈值技术将其用于提取界标位置。该方法在Bosphorus数据库上进行了测试,结果显示全球平均误差低于5毫米。这种方法背后的思想是将这种方法嵌入最新的3D地标检测方法中,以通过利用2D和3D数据的优势来实现全自动地标。有些地标(例如瞳孔)很难仅通过三维技术自动提取。因此,该方法旨在作为一种缩小差距的初步技术,该技术仅利用2D成像技术来集成高级界标定位方法。

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