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An improved colour binary descriptor algorithm for mobile augmented reality

机译:一种改进的移动增强现实颜色二值描述符算法

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The incorporation of both virtual content and real world in augmented reality (AR) allows real-time engagement with the virtual objects. The selection of an appropriate tracking algorithm is important to optimise the performance of mobile AR applications given the limited processing capabilities and memories of mobile devices like smartphones. Tracking in AR consists of four essential components, namely detector, descriptor, matcher, and pose estimator. Since a descriptor substantially affects the overall performance of a mobile AR application, it must have short computational time and remains invariant to scale, rotation, and lighting changes. Studies have proposed Fast Retina Keypoint (FREAK) descriptor as the most suitable descriptor for mobile AR applications. Unlike other greyscale descriptors, FREAK has shorter computational time and is less likely to be affected by scale and rotation changes. However, it overlooks the vital colour space information. Focusing on enhancing the efficiency and robustness of FREAK, this study proposed the use of CRH-FREAK (RGB + HSV) descriptor and applied the vertical concatenation technique that combined all extracted keypoints vertically. The robustness of the proposed descriptors against scale, rotation, and lighting changes was verified using Mikolajczyk and Amsterdam Library of Object Images (ALOI) datasets. The developed CRH-FREAK descriptors used six colour spaces to describe the keypoints, which made them slower than the original FREAK. However, the size reduction of CRH-FREAK from 512 bits to 128 bits in this study successfully reduced the computational time to 29.49 ms, which was found comparable to the original FREAK. The improved efficiency and robustness of a 128-bit CRH-FREAK descriptor benefit the future development of mobile AR applications that remain invariant to scale, rotation, and lighting changes.
机译:在增强现实 (AR) 中结合虚拟内容和现实世界,可以与虚拟对象进行实时互动。鉴于智能手机等移动设备的处理能力和内存有限,选择适当的跟踪算法对于优化移动 AR 应用程序的性能非常重要。AR 中的跟踪由四个基本组件组成,即检测器、描述符、匹配器和姿态估计器。由于描述符会严重影响移动 AR 应用程序的整体性能,因此它必须具有较短的计算时间,并且不受缩放、旋转和照明变化的影响。研究表明,快速视网膜关键点 (FREAK) 描述符是最适合移动 AR 应用的描述符。与其他灰度描述符不同,FREAK 的计算时间较短,并且不太可能受到缩放和旋转变化的影响。然而,它忽略了重要的色彩空间信息。为了提高FREAK的效率和鲁棒性,本研究提出了使用CRH-FREAK(RGB + HSV)描述符,并应用垂直组合所有提取的关键点的垂直串联技术。使用 Mikolajczyk 和阿姆斯特丹物体图像库 (ALOI) 数据集验证了所提出的描述符对比例、旋转和照明变化的鲁棒性。开发的CRH-FREAK描述符使用六种颜色空间来描述关键点,这使得它们比原来的FREAK慢。然而,在这项研究中,CRH-FREAK的大小从512位减少到128位,成功地将计算时间减少到29.49 ms,这与原始的FREAK相当。128 位 CRH-FREAK 描述符的效率和鲁棒性得到提高,有利于移动 AR 应用程序的未来开发,这些应用程序在缩放、旋转和照明变化方面保持不变。

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