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Sustained inattentional blindness in virtual reality and under conventional laboratory conditions

机译:在虚拟现实和传统的实验室条件下持续持久盲目

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摘要

Virtual reality (VR) might increase the ecological validity of psychological studies as it allows submerging into real-life experiences under controlled laboratory conditions. We intended to provide empirical evidence for this claim at the example of the famous invisible gorilla paradigm (Simons and Chabris in Perception, 28(9), 1059-1074, 1999). To this end, we confronted one group of participants with a conventional 2D-video of two teams passing basketballs. To the second group of participants, we presented the same stimulus material as a 3D360 degrees-VR-video and to a third group as a 2D360 degrees-VR-video. Replicating the original findings, in the video condition, only similar to 30% of the participants noticed the gorilla. However, in both VR-conditions, the detection rate was increased to similar to 70%. The illusion of spatial proximity in VR enhances the salience of the gorilla, thereby enhancing the noticing rate. VR mimics the perceptual characteristics of the real world and provides a useful tool for psychological studies.
机译:虚拟现实(VR)可能会提高心理学研究的生态有效性,因为它允许在受控的实验室条件下沉浸在现实生活中。我们打算以著名的隐形大猩猩范式(Simons and Chabris in Perception,28(9),1059-10741999)为例,为这一说法提供经验证据。为此,我们让一组参与者观看了两支球队传球的传统2D视频。我们向第二组参与者展示了与3D360度虚拟现实视频相同的刺激材料,并向第三组参与者展示了与2D360度虚拟现实视频相同的刺激材料。在视频条件下复制原始发现,只有30%的参与者注意到了大猩猩。然而,在两种VR条件下,检测率都提高到了接近70%。虚拟现实中的空间接近错觉增强了大猩猩的显著性,从而提高了注意率。虚拟现实模拟了现实世界的感知特征,为心理学研究提供了有用的工具。

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