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The evolution of behavioural systems: a study of grooming in rodents

机译:行为系统的演变:对啮齿动物进行梳理的研究

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In the present paper we focus on the study of complex behavioural systems, within an explicit phy-logenetic framework. We reconstruct the phylogeny of rodents using grooming sequences from 12 terminals. Using a method derived from graph theory, we decompose complex behavioural systems into strings of behavioural units (behavioural routines) which are then used as behavioural characters to compose the phylogenetic matrix in addition to three mitochondrial markers as molecular characters (the cytochrome b gene (cytb), the 16S ribosomal RNA gene and the 12S ribosomal RNA gene). Our results point to a highly structured behavioural morphospace: only a few characters have been selected for, within the total space of possibilities. The optimization of hundreds of non-homoplastic routines onto three distinct phylogenies (behavioural, combined data and the molecular supertree of Fabre et al., 2012) reveals the same evolutionary trend from simple to complex: while simple behavioural routines (zero- or first-order sequences) are synapomorphies at basal levels of the phylogeny, progressively more complex behaviours evolve later, appearing closer to the tips of the phylogeny. Also, the optimization shows that the organisation of units into modules of coordinated action patterns first evolved around large body parts, namely the head and the trunk, modules that were later fused into one single organising module among rodents. We support the use of complex behavioural systems as a promising tool in the study ofevolutionary scenarios and discuss the role of routines length and microstructure to provide phylogenetic information and elucidate evolutionary processes.
机译:在本文中,我们专注于在明确的行为学框架内研究复杂的行为系统。我们使用来自12个终端的修饰序列来重建啮齿类动物的系统发育。使用源自图论的方法,我们将复杂的行为系统分解为一系列行为单位(行为例程),然后将其用作行为特征以构成系统发育矩阵,此外还使用了三个线粒体标记物作为分子特征(细胞色素b基因(cytb ),16S核糖体RNA基因和12S核糖体RNA基因)。我们的结果指向了高度结构化的行为形态空间:在可能的总空间内,仅选择了几个字符。将数百种非均一性程序优化到三个不同的系统发育(行为,组合数据和Fabre等人的分子超树,2012年),揭示了从简单到复杂的相同进化趋势:而简单的行为程序(零或第一程序)有序序列)是系统发育的基础水平上的同形同形,后来逐渐发展出更复杂的行为,似乎更接近系统发育的尖端。此外,优化还表明,将单元组织为协调动作模式的模块首先围绕大型身体部位(即头部和躯干)发展,这些模块后来融合为啮齿动物中的单个组织模块。我们支持将复杂的行为系统用作进化情景研究中的有前途的工具,并讨论例程长度和微观结构在提供系统发育信息和阐明进化过程中的作用。

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