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首页> 外文期刊>電子情報通信学会技術研究報告. マルチメディア·仮想環境基礎 >Construction of 3D facial feature models considering facial muscle movements using two photographs
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Construction of 3D facial feature models considering facial muscle movements using two photographs

机译:考虑使用两张照片的面部肌肉运动的3D面部特征模型的构建

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摘要

A method for constructing facial images from arbitrary directions and expressions for use in multimedia communication applications is proposed. Both the geometric deformations and physical movements of the facial muscles are considered in this method, and enables the construction of realistic facial images in a simple way. Two orthogonal images of an expressionless face are acquired, and feature points are selected to construct a three dimensional polygon model to describe the shape of the human face. Elastic springs are placed on the model to express the deformations of facial components, and polygon vertices near the springs' dynamic points are displaced accordingly to construct changes in expressions naturally. Since these spring movements do not depend on a specific facial structure, the model could easily be adapted to any given person's face. The method was implemented on an inexpensive PC, and simulation results showed its effectiveness.
机译:提出了一种从任意方向和表达式构造用于多媒体通信应用的表达式的方法。 在该方法中考虑了面部肌肉的几何变形和物理运动,并且能够以简单的方式构建现实面部图像。 获取无表情面的两个正交图像,选择特征点以构建三维多边形模型以描述人脸的形状。 弹性弹簧放置在模型上以表达面部部件的变形,并且弹簧的动态点附近的多边形顶点相应地移位以自然地构造表达的变化。 由于这些弹簧运动不依赖于特定的面部结构,因此该模型可以很容易地适应任何给定的人的脸部。 该方法在廉价的PC上实施,仿真结果显示其有效性。

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