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首页> 外文期刊>Analog Integrated Circuits and Signal Processing >Implementation and performance analysis of DVB-T2 rotated constellation demappers on a GPU
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Implementation and performance analysis of DVB-T2 rotated constellation demappers on a GPU

机译:DVB-T2旋转星座解映射器在GPU上的实现和性能分析

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摘要

The DVB-T2 standard for digital terrestrial broadcasting supports the use of quadrature amplitude modulation constellations where the constellation points are rotated in the I-Q plane. This combined with a cyclic delay of the Q component provides improved performance in some fading channels. The complexity of the optimal demapping process for rotated constellations is however significantly higher than for non-rotated constellations. This makes the DVB-T2 demapper one of the most computationally complex parts of a receiver. In this article, we examine possible simplifications of the demapping process suitable for implementation on a general purpose computer containing a modern graphics processing unit (GPU). Furthermore, we measure the performance in terms of throughput, as well as accuracy, of the implemented algorithms. The implementations are designed to interface efficiently to a previously implemented real-time capable GPU-based low-density parity-check channel decoder.
机译:用于数字地面广播的DVB-T2标准支持使用正交幅度调制星座图,其中星座点在I-Q平面中旋转。这与Q分量的循环延迟相结合,在某些衰落信道中提供了改进的性能。然而,用于旋转星座图的最佳解映射处理的复杂度明显高于未旋转星座图的。这使DVB-T2解映射器成为接收机中计算最复杂的部分之一。在本文中,我们研究了适合在包含现代图形处理单元(GPU)的通用计算机上实施的解映射过程的可能简化。此外,我们根据已实现算法的吞吐量和准确性来衡量性能。这些实现旨在与以前实现的实时,基于GPU的低密度奇偶校验通道解码器实现高效接口。

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