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首页> 外文期刊>Journal of international management >Dynamic user preference based group vertical handoffs in heterogeneous wireless networks: a non-cooperative game approach
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Dynamic user preference based group vertical handoffs in heterogeneous wireless networks: a non-cooperative game approach

机译:基于动态用户偏好的异构无线网络中的垂直切换:非合作游戏方法

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摘要

When a group of Mobile Users (MUs) equipped with multi-mode or multi-home terminals, like passengers on board a bus or a train or a car, moves from one wireless network (WN) to another WN within a heterogeneous wireless network (HWN) environment, request vertical handoffs simultaneously, a group vertical handoff (GVHO) occurs. In literature, the prevailing research work is mainly concerned for forced GVHO with network aspects like signal strength and bandwidth etc. while in reality the user initiated GVHO with the user aspects like price, power consumption and velocity etc. along with their respective user preferences is more important for performing vertical handoffs in HWNs. In user initiated GVHO, selection of the mutually best WN-MU pair which can maximise network revenue of constituent WN as well as user satisfaction of MU in a group while minimising the simultaneous selection of a WN by multiple MU of the group is a challenging problem. This paper proposes a GVHO decision model based on non-cooperative game which utilizes multiple handoff decision attributes and their respective user preferences calculated dynamically on real-time basis as the game strategies to select the best available WNs by group MUs at NASH equilibrium for vertical handoffs. The performance of the proposed model is evaluated in terms of number of GVHOs, price of anarchy and price of stability for both group of MUs and WNs. The simulation results show that the proposed model results in minimum number of GVHOs as compared to existing GVHO models and maximisation of user satisfaction and network revenue.
机译:当一组配备多模式或多归属终端的移动用户(MUS)时,如乘船或火车或汽车等乘客,从一个无线网络(WN)移动到异构无线网络中的另一个WN( HWN)环境,同时请求垂直切换,发生组垂直切换(GVHO)。在文献中,普遍的研究工作主要涉及强制GVHO与网络方面等信号强度和带宽等。在现实中,用户启动了GVHO,如价格,功耗和速度等,以及它们各自的用户偏好是更重要的是在HWNS中执行垂直切换。在用户启动的GVHO中,选择相互最佳的WN-MU对,其可以最大化组成WN的网络收入以及在一个组中的MU中的用户满意度,同时最小化多个MU的WN的同时选择是一个具有挑战性的问题。本文提出了一种基于非协作游戏的GVHO决策模型,该游戏利用多个切换决策属性及其各自的用户偏好,并在实时基础上动态计算为游戏策略,以便在垂直切换的纳什均衡中选择最佳可用的WNS。 。拟议模型的性能是根据GVHO的数量,无政府状态价格和两组MU和WNS的稳定性的性价比评估。仿真结果表明,与现有GVHO模型相比,该建议的模型导致最小数量的GVHO,以及用户满意度和网络收入的最大化。

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