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首页> 外文期刊>Journal of geographical systems >Precise photorealistic visualization for restoration of historic buildings based on tacheometry data
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Precise photorealistic visualization for restoration of historic buildings based on tacheometry data

机译:基于TiCHOMETRY数据的历史建筑恢复精确的光电视觉可视化

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摘要

This paper puts forward a 3D reconstruction methodology applied to the restoration of historic buildings taking advantage of the speed, range and accuracy of a total geodetic station. The measurements representing geo-referenced points produced an interactive and photorealistic geometric mesh of a monument named ‘Neoria.’ ‘Neoria’ is a Venetian building located by the old harbor at Chania, Crete, Greece. The integration of tacheometry acquisition and computer graphics puts forward a novel integrated software framework for the accurate 3D reconstruction of a historical building. The main technical challenge of this work was the production of a precise 3D mesh based on a sufficient number of tacheometry measurements acquired fast and at low cost, employing a combination of surface reconstruction and processing methods. A fully interactive application based on game engine technologies was developed. The user can visualize and walk through the monument and the area around it as well as photorealistically view it at different times of day and night. Advanced interactive functionalities are offered to the user in relation to identifying restoration areas and visualizing the outcome of such works. The user could visualize the coordinates of the points measured, calculate distances and navigate through the complete 3D mesh of the monument. The geographical data are stored in a database connected with the application. Features referencing and associating the database with the monument are developed. The goal was to utilize a small number of acquired data points and present a fully interactive visualization of a geo-referenced 3D model.
机译:本文提出了一种应用于恢复历史建筑的3D重建方法,利用总大地测量站的速度,范围和准确性。代表地理参考点的测量产生了名为'Neoria的纪念碑的互动和黑色型几何网格。''Neoria'是位于Chania,克里特岛,希腊的老港口的威尼斯建筑。 Tacheometry采集和计算机图形的集成对历史建筑的准确三维重建进行了新的集成软件框架。这项工作的主要技术挑战是基于足够数量的TiCHE测量测量来生产精确的3D网格,采用表面重建和处理方法的组合。开发了一种基于游戏引擎技术的完全交互式应用。用户可以通过纪念碑和周围的地区进行可视化和行走,以及在白天和夜间的不同时间进行黑色视野。先进的交互功能,向用户提供识别恢复区域并可以可视化此类作品的结果。用户可以可视化测量点的坐标,计算距离并浏览纪念碑的完整3D网格。地理数据存储在与应用程序连接的数据库中。开发了引用和将数据库与纪念碑相关联的功能。目标是利用少量获取的数据点,并呈现地理引用的3D模型的完全交互式可视化。

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