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首页> 外文期刊>Human movement science >Kinematic analysis of direct pointing in projection-based stereoscopic environments
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Kinematic analysis of direct pointing in projection-based stereoscopic environments

机译:基于投影的立体环境直接指向的运动学分析

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This work investigated the effects of visual information, parallax, and target positions on movement performances in projection-based stereoscopic displays (PSDs). Fifteen (26.5 +/- 3.83 years) self-declared right-handed individuals, with normal or corrected to normal visual acuity, completed pointing tasks in stereoscopic and real environments (RE). Three-dimensional spatial data, recorded by a motion system composed of six infrared cameras, was used to compute kinematics of reaching a real/virtual object at a combination of three parallax and nine frontal planar positions. The results indicated that movement in the PSD was slower and needed longer confirmation time than that in the RE. This might be because of the difficulty and misperception of distance associated with PSD. The motions were initiated faster but took longer to complete in vision-based conditions. The overall kinematic parameters were better as targets were presented closer to participants and around the center of displays. However, during pointing at a target that was continuously visible or presented briefly and disappeared, participants applied similar movement strategies to approach the visual objects. The comparable kinematics and movement behaviors in stereoscopic displays encourage the use of direct pointing that would enhance reaching and grasping tasks which are important in applications such as rehabilitation, surgical training, and other programs that employ upper limbs. In addition, the more natural interaction by direct pointing minimizes the effort of learning new skills to use other devices.
机译:这项工作调查了视觉信息,视差和目标位置对基于投影的立体显示器(PSD)的运动性能的影响。十五(26.5 +/- 3.83岁)自称右手个体,正常或矫正正常视力,完成了立体和真实环境中的指向任务(RE)。由由六个红外相机组成的运动系统记录的三维空间数据用于计算以三个视差和九个正面平面位置的组合来计算到达真正/虚拟物体的运动学。结果表明,PSD中的运动较慢,需要更长的确认时间而不是重新的确认时间。这可能是因为与PSD相关的距离难度和误解。动作更快地开始,但在基于视觉的条件下完成了更长时间。整体运动学参数更好,因为目标较近参与者以及展示中心围绕参与者。然而,在指向连续可见或短暂呈现的目标期间,参与者将类似的运动策略应用于接近视觉物体。立体显示器中的可比较的运动学和运动行为鼓励使用直接指示,这将增强达到和掌握的任务,这些任务在康复,手术训练和采用上肢的其他程序中具有重要应用。此外,直接指向的更自然的相互作用最大限度地减少了学习新技能来使用其他设备的努力。

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