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Validation of Existing Software Effort Estimation Techniques in Context with Mobile Software Applications

机译:通过移动软件应用程序验证上下文中的现有软件备考技术

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In the current generation of information technology, mobile applications (apps) have become an essential and momentous source to publicize the information across the world. Academia, industries and other organizations have preferred mobile apps rather than classical software. Mobile apps are different from classical software and popularity, adaptability of mobile apps is more with wide range use. The growth of mobile apps across various fields has shown a big challenge for mobile app development industries to deliver apps on time and budget with desired accuracy and performance. Planning of mobile-based projects is a very complex task for the software industry, especially estimation of effort, time and cost for development of mobile apps. There are various literature, method, and model available in the field of classical software but mobile apps are different from classical software by their nature. It has also observed that the selection of input data is also affecting the accuracy of prediction. There is lack of calibrated model and method that administer the immense scope of determination in development of effort estimation for mobile apps. In this paper, various existing techniques of effort estimation have applied on software analytics for mobile apps (SAMOA) dataset for better analysis of suitable estimation technique that fits for mobile App development. The aim of this paper is twofold-(i) to explore the performance of variously established estimation technique on mobile app development (SAMOA dataset). (ii) Analysis of experimental results and, suggesting the best technique for the distinguished mobile app development scenario. The work is carried out adopting four techniques namely multiple linear regressions, Multi-Layer Perceptron Neural Network (MLP-NN), Genetic Algorithm (GA) and Naive forecasting approach. The results have compared with these statistical models. Among all techniques, the experimental results have presented that the GA was outperforming among four effort estimation techniques. Mobile app effort estimation models have built using four-estimation technique using SAMOA dataset. In addition, we investigated and compared various techniques namely MLP, MLP-NN, GA and Naive forecasting approach. Upon construction, accuracy measures MMRE, MRE, PRED(25) represented promising outcomes for mobile apps used in the effort estimation model construction and validation of the process. The analysis presented that GA provided better performance rather than another approach.
机译:在目前的信息技术中,移动应用程序(应用程序)已成为宣传世界各地信息的必要和重要的资源。 Academia,Industries和其他组织首选移动应用而不是古典软件。移动应用与古典软件和人气不同,移动应用的适应性更广泛使用。各种领域的移动应用增长为移动应用程序开发行业提供了大量挑战,以便以期望的准确性和性能提供时间和预算的应用程序。基于移动产品的项目规划是软件行业的一个非常复杂的任务,尤其是移动应用程序开发的努力,时间和成本估算。经典软件领域有各种文献,方法和型号,但移动应用与其性质不同于古典软件。它还观察到输入数据的选择也在影响预测的准确性。缺乏校准的模型和方法,管理移动应用程序努力估算的发展的巨大决心范围。在本文中,各种现有的努力估算技术应用于移动应用程序(SAMOA)数据集的软件分析,以便更好地分析适合移动应用程序开发的估计技术。本文的目的是双重 - (i)探讨了在移动应用程序开发(Samoa DataSet)上进行了各种建立的估算技术的性能。 (ii)实验结果分析,旨在尊重移动应用发展方案的最佳技术。该作品采用四种技术,即多个线性回归,多层的Perceptron神经网络(MLP-NN),遗传算法(GA)和天真预测方法。结果与这些统计模型相比。在所有技术中,实验结果介绍了GA在四种努力估算技术之间表现出优势。移动应用程序努力估算模型使用Samoa DataSet使用四估计技术构建。此外,我们研究并比较了各种技术即MLP,MLP-NN,GA和幼稚预测方法。在施工时,准确度措施MMRE,MRE,PED(25)代表了用于努力估算模型建设和过程验证的移动应用的有希望的结果。分析介绍了GA提供更好的性能而不是另一种方法。

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