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GAME OF CLONES: HOW LIDAR IMAGING TURNED OLD TOWN DUBROVNIK INTO A REALISTIC FANTASY WORLD

机译:克隆的游戏:利德成像如何将杜布罗夫尼克老城区变成了一个现实的幻想世界

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The sight of King's Landing, the capital and largest city of the Seven Kingdoms, is spectacular. The population found within verges on half a million but from a bird's eye view, it is serene and calm, with the gentle sounds of Black-water Bay in the distance and the Red Keep standing as a sentinel watcher. Even the massive dome of the Great Sept of Baelor can be seen. It is perfect, except for one thing - none of it is real. HBO's Game of Thrones has been hailed as the biggest television series ever produced. Set in a medieval fantasy milieu with a feel of historical fiction, the show relied heavily on visual effects (VFX) and computer-generated imagery (CGI). The making of the popular drama would be less believable had the VFX team not received help from an advanced data capture technology that provided an assist with both the ambiance and authenticity of the show.
机译:景观国王的着陆,首都和七国最大的城市,是壮观的。 在半百万的边缘中发现的人口在鸟瞰上,这是宁静和平静的,在远处的黑水湾的柔和声音,红色一直站在哨兵观察者身边。 即使是Baelor的大圆顶也可以看到。 它是完美的,除了一件事 - 这都不是真实的。 HBO的宝石游戏已被誉为最大的电视系列所产生的。 在一个中世纪的幻想Milieu中,具有历史小说的感觉,展示依赖于视觉效果(VFX)和计算机生成的图像(CGI)。 由于VFX团队未收到高级数据捕获技术的帮助,流行剧的制作将不那么可信。

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