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3D bubble reconstruction using multiple cameras and space carving method

机译:3D采用多个摄像机和空间雕刻方法重建的泡沫重建

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D An accurate measurement of bubble shape and size has a significant value in understanding the behavior of bubbles that exist in many engineering applications. Past studies usually use one or two cameras to estimate bubble volume, surface area, among other parameters. The 3D bubble shape and rotation angle are generally not available in these studies. To overcome this challenge and obtain more detailed information of individual bubbles, a 3D imaging system consisting of four high-speed cameras is developed in this paper, and the space carving method is used to reconstruct the 3D bubble shape based on the recorded high-speed images from different view angles. The proposed method can reconstruct the bubble surface with minimal assumptions. A benchmarking test is performed in a 3 cm x 1 cm rectangular channel with stagnant water. The results show that the newly proposed method can measure the bubble volume with an error of less than 2% compared with the syringe reading. The conventional two-camera system has an error around 10%. The one-camera system has an error greater than 25%. The visualization of a 3D bubble rising demonstrates the wall influence on bubble rotation angle and aspect ratio. This also explains the large error that exists in the single camera measurement.
机译:d精确测量气泡形状和尺寸具有显着的价值,以了解许多工程应用中存在的气泡的行为。过去的研究通常使用一个或两个相机来估计泡沫体积,表面积在其他参数中。在这些研究中通常不可用3D气泡形状和旋转角度。为了克服这一挑战并获得单个气泡的更详细信息,本文开发了由四个高速相机组成的3D成像系统,并且空间雕刻方法用于基于记录的高速重建3D气泡形状来自不同视图角度的图像。该方法可以以最小的假设重建气泡表面。基准测试在3cm x 1 cm矩形通道中进行,具有停滞水。结果表明,与注射器读数相比,新提出的方法可以测量误差小于2%的气泡体积。传统的两相机系统的误差约为10%。一机系统的误差大于25%。 3D气泡上升的可视化证明了壁对气泡旋转角度和纵横比的影响。这也解释了单个摄像机测量中存在的大错误。

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