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Design and implementation for a fast reaction testing and training system to fight sports based on real data acqusition

机译:基于真实数据的快速反应测试和培训系统的设计与实现,基于实际数据对运动进行战斗

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摘要

In order to master the training state and the characteristics of fighting athletes, it need to obtain a lot of real-time data. By analyzing the characteristics of the test and training process of fighting sports, a defensive and offensive model of sport response test and training is constructed, which is easy to monitor and collect the human fighting sports data, aiming at the special needs for the fast response and data accquisition of sport training Based on this model, the basic requirements of fast response training and testing system are summed up, and a four-layer architecture design scheme is put forward by using software engineering technology, which is realized by computer hardware and software technology combined with real-time data acquisition and interface design. Finally, the practical verification is carried out by the application of the system, and the visual expression is given by the graph, and the design and implement can meet the requirement of the task.
机译:为了掌握培训状态和战斗运动员的特征,需要获得大量的实时数据。 通过分析战斗体育的测试和培训过程的特点,构建了一种防御性和培训的体育反应测试和培训模型,易于监控和收集人类战斗体育数据,针对快速反应的特殊需求 基于该模型的运动训练的数据组织,总结了快速响应培训和测试系统的基本要求,并通过软件工程技术提出了一种四层架构设计方案,由计算机硬件和软件实现 技术结合实时数据采集和界面设计。 最后,通过系统的应用进行了实际验证,并且通过图表给出了视觉表达式,并且设计和实施可以满足任务的要求。

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