首页> 外文期刊>International Journal of Simulation & Process Modelling >Game-theoretic methods for locating camera towers and scheduling surveillance
【24h】

Game-theoretic methods for locating camera towers and scheduling surveillance

机译:定位摄像机塔和调度监控的游戏理论方法

获取原文
获取原文并翻译 | 示例
           

摘要

We develop techniques to optimise the locations and surveillance scheduling of tower-mounted camera systems used by a military force in an urban setting. Using a game-theoretic foundation, we seek to minimise expected damage from attacks or other adversarial events (e.g., emplacements of improvised explosive devices). Assuming that at most one camera may surveil a single point of interest (POI) at any time, a mixed-integer program uses an additive-probability model to optimise the placement of towers, while allocating 'aggregate, normalised surveillance time' between cameras and POIs. Linear-programming-based column generation then creates a probability distribution for camera-to-POI assignments to define implementable schedules. We prove that such schedules must exist, making the additive probability model exact. Computational examples on realistically sized problems produce high-quality solutions quickly, with quality suffering only when the number of cameras available nears the number of POIs to be surveilled. We show that an alternative game-theoretic model may produce better solutions when such a situation arises.
机译:我们开发技术,以优化城市环境中军事武力使用的塔架式摄像机系统的位置和监测调度。使用游戏理论基础,我们寻求尽量减少攻击或其他对抗事件的预期损害(例如,即兴爆炸装置的施加)。假设在大多数相机可以随时调查单点兴趣点(POI),混合整数程序使用添加概率模型来优化塔的放置,同时在相机之间分配“聚合,归一化的监控时间”和宝石。基于线性编程的列生成,然后为相机到POI分配创建概率分布,以定义可实现的计划。我们证明必须存在此类计划,使添加剂概率模型精确。实际大小问题的计算示例很快产生高质量的解决方案,只有当可用的摄像机的数量接近待侦听的摄像机数量时,才能遭受质量遭受。我们表明,当出现这种情况时,替代的游戏理论模型可能会产生更好的解决方案。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号