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Supporting end-user debugging of trigger-action rules for IoT applications

机译:支持IOT应用程序的触发器操作规则的最终用户调试

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摘要

End users need tools to enable them to control and personalise Internet of Things (IoT) applications, which may involve hundreds of interconnected objects. Trigger-action programming has shown to be a useful support for this purpose because it allows users to easily associate dynamic events with the activation of desired effects. End User Development (EUD) tools aim to allow even users without programming experience to define the behaviour of IoT applications. However, users may define rules triggering various actions that may be in conflict, or may specify rules that do not result in the intended behaviour. Although such situations can often occur, there seems to be a lack of tools able to help users understand whether the specified rules actually bring about the desired behaviour and, if not, the reasons why they fail. We present an original solution for filling this gap, which takes into account the specific aspects of trigger-action rules. We describe the design and implementation of this debugging support, and then discuss the results of a first user test.
机译:最终用户需要工具使它们能够控制和个性化物联网(IOT)应用程序,这可能涉及数百个互连的对象。触发器 - 动作编程已显示为此目的是一个有用的支持,因为它允许用户轻松地将动态事件与所需效果的激活相关联。最终用户开发(EUD)工具旨在允许在没有编程经验的情况下允许用户定义IOT应用程序的行为。但是,用户可以定义触发可能在冲突的各种操作的规则,或者可以指定不会导致预期行为的规则。虽然这种情况经常发生,但似乎缺乏能够帮助用户了解指定规则是否实际带来所需行为的工具,并且如果不是,则它们失败的原因。我们提出了一种用于填补此差距的原始解决方案,这考虑了触发行动规则的具体方面。我们描述了这种调试支持的设计和实现,然后讨论了第一个用户测试的结果。

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