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Design and evaluation of braced touch for touchscreen input stabilisation

机译:用于触摸屏输入稳定的支撑触摸的设计与评估

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摘要

Incorporating touchscreen interaction into cockpit flight systems offers several potential advantages to aircraft manufacturers, airlines, and pilots. However, vibration and turbulence are challenges to reliable interaction. We examine the design space for braced touch interaction, which allows users to mechanically stabilise selections by bracing multiple fingers on the touchscreen before completing selection. Our goal is to enable fast and accurate target selection during high levels of vibration, without impeding interaction performance when vibration is absent. Three variant methods of braced touch are evaluated, using doubletap, dwell, or a force threshold in combination with heuristic selection criteria to discriminate intentional selection from concurrent braced contacts. We carried out an experiment to test the performance of these methods in both abstract selection tasks and more realistic flight tasks. The study results confirm that bracing improves performance during vibration, and show that doubletap was the best of the tested methods.
机译:将触摸屏交互的互动融入驾驶舱飞行系统为飞机制造商,航空公司和飞行员提供了几种潜在的优势。然而,振动和湍流是可靠的相互作用的挑战。我们检查了支撑触控交互的设计空间,这允许用户通过在完成选择之前通过向触摸屏上支撑多个手指来机械地稳定选择。我们的目标是在高水平的振动期间实现快速准确的目标选择,而不会在不存在振动时阻碍相互作用性能。使用DoubleTap,Dwell或力阈值与启发式选择标准结合使用DoubleTap,停留或力阈值来评估三种变型的支撑触摸的方法,以区分从并发支撑触点的故意选择。我们进行了实验,以测试这些方法在抽象选择任务和更现实的飞行任务中的性能。该研究结果证实,支撑在振动期间提高了性能,并表明DOUBLETAP是最好的测试方法。

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