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Numerical simulation of impact forces by a falling sphere in air using ALE finite element method

机译:使用ALE有限元法在空气中落球抗冲击力的数值模拟

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摘要

A numerical method is developed to simulate the process that a falling rigid sphere hits rigid ground and bounces back in air. The problem is treated as fluid-structure interaction problem based on the ALE finite element flow analysis. In order to introduce the numerical process of impact into the present staggered fluid-structure time marching algorithm, the impact force is applied to the equation of motion of the sphere. The magnitude of the impact force is determined by iteration so that the velocity of the sphere after impact converges to zero. Application of the impact force at a single time instant causes unphysical pressure oscillation. This has been suppressed by applying the impact force smoothly over multiple short time steps. In the present method impulse is evaluated instead of impact force. Computations with different density ratio of the sphere to air showed effect of the air on the sphere motion.
机译:开发了一种数值方法来模拟刚性球体撞击刚性地并反弹的过程。 基于ALE有限元流分析,该问题被视为流体结构相互作用问题。 为了将撞击的数值过程引入当前交错的流体结构时间行进算法,将冲击力施加到球体的运动方程。 冲击力的大小由迭代确定,使得冲击后球体的速度会聚到零。 在一次时刻施加冲击力导致不受神经压力振荡。 通过在多个短时间步骤中平滑地施加冲击力来抑制这一点。 在本方法中,评估脉冲而不是冲击力。 具有不同密度比在空气中的不同密度比的计算显示出空气在球体运动上的影响。

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