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Computational complexity of the landscape II-Cosmological considerations

机译:景观II - 宇宙学考虑的计算复杂性

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摘要

We propose a new approach for multiverse analysis based on computational complexity, which leads to a new family of "computational" measure factors. By defining a cosmology as a spacetime containing a vacuum with specified properties (for example small cosmological constant) together with rules for how time evolution will produce the vacuum, we can associate global time in a multiverse with clock time on a supercomputer which simulates it. We argue for a principle of "limited computational complexity" governing early universe dynamics as simulated by this supercomputer, which translates to a global measure for regulating the infinities of eternal inflation. The rules for time evolution can be thought of as a search algorithm, whose details should be constrained by a stronger principle of "minimal computational complexity". Unlike previously studied global measures, ours avoids standard equilibrium considerations and the well-known problems of Boltzmann Brains and the youngness paradox. We also give various definitions of the computational complexity of a cosmology, and argue that there are only a few natural complexity classes. (C) 2018 Elsevier Inc. All rights reserved.
机译:我们提出了一种基于计算复杂性的多层分析方法,这导致了一个新的“计算”测量因素。通过将宇宙学定义为包含具有指定属性(例如小宇宙学)的空间的时空,以及时间进化将如何产生真空的规则,我们可以将全局时间与模拟其模拟的超级计算机上的时钟时间。我们争辩于管理早期宇宙动态的“有限计算复杂性”原则,如该超级计算机的模拟,这转化为规范永恒通胀无限的全球措施。时间进化规则可以被认为是作为搜索算法,其细节应该受到“最小计算复杂性”的更强原则的限制。与以前研究过的全球措施不同,我们避免了标准均衡考虑因素和博尔兹曼大脑和悖论的众所周知的问题。我们还给出了宇宙学的计算复杂性的各种定义,并且争论只有几个自然复杂性课程。 (c)2018年Elsevier Inc.保留所有权利。

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